even 2 external clients doing 120Mbps shouldn't saturate that? "Show playback info" shows the bitrate at 7Mbps when remuxing for me. The other clients I am not sure of the bitrate. I am local to the machine, and have a 2.5Gb connection, so I am playing at the 4K 120Mbps setting. My server machine has a RTX3080 (with patched driver for NVENC), and regularly handles the transcoding for many clients, but this issue presents itself only when using syncplay. There were 3 clients, and I believe the media is not direct playing on any clients (I can't even join a snycplay group on the desktop app). And any other public client IPs with CLIENT_PUBLIC_IP. I have replaced my IP with MY_PUBLIC_IP_ADDR and my domain with MY_PUBLIC_DOMAIN_NAME. Here is a good chunk of my log when we we're trying to SyncPlay: As was mentioned above, we need enriched MIDI files that contain the lyrics. I am reverse proxying using Traefik, which to my understanding does not need any special sauce to pass the WS through, though I am absolutely willing to believe there is something configured wrong with my networking setup here.Īppologies for lack of information. To overcome this issue, the calculation is iteratively performed on multiple. There also was plenty of "Slow HTTP response" messages, before I disabled that message to see what was happening around it. WaitingGroupState: Session "10951bca1e605f8f04be548289adc6ce" is seeking to wrong position, correcting. WaitingGroupState: Session "10951bca1e605f8f04be548289adc6ce" is not time syncing properly. The logs are being blasted with: .Group: Session "10951bca1e605f8f04be548289adc6ce" requested Ready in group "15aeb7f3-6fe4-47d9-9996-ad84a210b3ad" that is Waiting. Leaving the media paused it will randomly begin playing agian after a couple of minutes. Pausing the media will play it for others. Mainly, whenever I attempt to start a stream, someone watching will have playback jump between multiple seconds of the cover art, to a few fractions of a second of black screen and some audio, right back to the cover art. syncplay could manage the sync between multiple files, in which case there need to be a convenient way for user to set offset between them, or syncplay could just manage the sync of each file individually, in which case the user need to play files at the right time which might be kinda jank. Playback locally and externally works great with each device on it's own, but when trying to use syncplay, things get weird. Syncplay does not synchronize player configuration, audio/subtitle track choice, playback rate, volume, or filters. Pausing, unpausing and jumping position within a media player is all synchronized, giving everyone connected to the same virtual room a shared viewing experience. Syncplay does not use video streaming or file sharing, so each user must copy the media to be played. Hey folks, I understand that SyncPlay is not exactly a flawless technology, but I cannot get mine to work practically at all. Syncplay synchronises video playback across multiple instances of VLC so that a group of people who all have the same videos can watch them together.
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